Championship
A cup of eight races with points, qualifying if you want it, a podium after each race and a champion at the end.
Retro Sprint is a free top-down racing game that plays in the browser: up to sixteen cars on one screen, a drone filming the whole circuit from above, short laps, tight corners and bumps. A tribute to Atari’s Super Sprint (1986) and its Amstrad CPC conversion, made today.
PLAY
A replay clip from the game will be shown here.
CLIP COMING SOON26 circuits, each to be driven both ways: the Classic Cup, the World Cup and ten special events, against AI drivers at three levels.
A cup of eight races with points, qualifying if you want it, a podium after each race and a champion at the end.
Any circuit, either way round, any weather, 4 or 8 cars, the laps you like.
Sixteen cars in single file behind the safety car. The lights go red, then green: at the end of every lap, the last car is out. The last one left wins.
You against the clock and your ghost, with bronze, silver and gold medals on every circuit. In endurance, as many laps as you can under the silver time.
One circuit and one weather a day, the same for everyone, and its own leaderboard. Every Sunday, an endurance challenge.
Short drills on a piece of a circuit, tried again at once: braking, the racing line, car control. Medals to win here too.
Two to four friends on the same screen, with gamepads, keyboards or phones: an evening of races drawn at random, points, a podium and trophies.
Create a room, share its four-letter code or link, and race up to eight together: single races or a whole championship.
Draw your own circuit, choose its scenery, test it, then publish it to the gallery, where everyone can race it.
Ten events outside the cups, each with its own car: a 24-hour race through the night, an oval, rally stages, a desert raid, a hill climb, rallycross with its joker lap.
Formula cars in the cups, and in the special events the car of the event.
Light, quick and twitchy: the cups’ car, in the colours you pick in the garage.
Endurance at Sarthe 24, the GT cars as slower traffic to get by, headlights at night.
The quickest of all, flat out round the banked oval, slipstream included.
Built for gravel and sand: they slide, but lose less off the road.
Huge power for the hairpins up to the snow line.
The same circuit never drives quite the same.
Less grip and longer braking in the wet, puddles in a storm, white roads in the snow. The track dries as the race goes on.
From afternoon to night and back to dawn in the 24-hour race, by headlights.
The drone films the whole circuit from above, like the arcade game; the helicopter follows your car. A third camera is hidden somewhere.
Something to chase, and something to show.
Bronze, silver and gold times on every circuit and in every weather, worked out from the AI’s own laps.
Your three-letter tag on every board, today’s to all time’s, the world’s or your country’s; drive against the best laps’ ghosts.
Scan the QR code on screen and your phone becomes a controller: stick, throttle, brake and boost.
Send a lap: your friend races your ghost on that circuit.
Every result as a picture to send, copy or download: podium, times, weather.
Watch the race again after the flag.






Yes, entirely: no account, no ads, no in-game purchases.
A recent browser on a computer, tablet or phone (sideways), even a Tesla’s. A keyboard or a gamepad on a computer, touch controls on a phone, or your phone as a controller. It can be installed as an app and keeps working offline.
Up to four on the same screen in Party Sprint, each with a gamepad, a keyboard or their phone, and up to eight online in a room joined by a code or a link.
No: a new game, written from scratch as a tribute, with its own circuits, cars and graphics.
The lights go out in your browser, in seconds.
PLAYA fan tribute to Super Sprint (Atari Games, 1986) and its Amstrad CPC conversion (Electric Dreams, 1987). No affiliation with Atari, Warner Bros. or Formula 1.